Java OOPs Concepts
- Object Oriented
Programming
- Advantage of OOPs over
Procedure-oriented programming language
- Difference between
Objcet-oriented and Objcet-based programming language.
In this page, we will learn
about basics of OOPs. Object Oriented Programming is a paradigm that provides
many concepts such as inheritance, data binding,polymorphism etc.
Simula is considered as the first object-oriented
programming language. The programming paradigm where everything is represented
as an object, is known as truly object-oriented programming language.
Smalltalk is considered as the first truly
object-oriented programming language.
OOPs (Object Oriented Programming System)
Object means a real word entity such as pen,
chair, table etc. Object-Oriented
Programming is a methodology
or paradigm to design a program using classes and objects. It simplifies the
software development and maintenance by providing some concepts:
- Object
- Class
- Inheritance
- Polymorphism
- Abstraction
- Encapsulation
Object
Any entity that has state and
behavior is known as an object. For example: chair, pen, table, keyboard, bike
etc. It can be physical and logical.
Class
Collection of similar objects is called class. It is a logical entity.
A class is an abstract.
A java class contains the
followings:
1. Member
variable
2. Member
function
3. Constructor
4. Static block
5. Initializer
block
6. Inner class
and nested class
7. Nested interface
Inheritance
When one object
acquires all the properties and behaviours of parent object i.e. known as inheritance. It provides code reusability. It is used to
achieve runtime polymorphism.
Polymorphism
When one task is performed by different
ways i.e. known as
polymorphism. For example: to convense the customer differently, to draw
something e.g. shape or rectangle etc.
In java, we use method
overloading and method overriding to achieve polymorphism.
Another example can be to speak
something e.g. cat speaks meaw, dog barks woof etc.
Abstraction
Hiding internal details and
showing functionality is
known as abstraction. For example: phone call, we don't know the internal
processing.
In java, we use abstract class
and interface to achieve abstraction.
Encapsulation
Binding (or wrapping) code and
data together into a single unit is known as encapsulation. For
example: capsule, it is wrapped with different medicines.
A java class is the example of
encapsulation. Java bean is the fully encapsulated class because all the data
members are private here.
Advantage
of OOPs over Procedure-oriented programming language
1)OOPs
makes development and maintenance easier where as in Procedure-oriented
programming language it is not easy to manage if code grows as project size
grows.
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2)OOPs
provides data hiding whereas in Procedure-oriented prgramming language a
global data can be accessed from anywhere.
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3)OOPs
provides ability to simulate real-world event much more effectively. We can
provide the solution of real word problem if we are using the Object-Oriented
Programming language.
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What is difference between object-oriented programming language
and object-based programming language?
Object
based programming language follows all the features of OOPs except
Inheritance. JavaScript and VBScript are examples of object based programming
languages.
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Do You Know ?
·
Can we overload main method ?
·
Constructor returns a value but, what ?
·
Can we create a program without main
method ?
·
What are the 6 ways to use this keyword ?
·
Why multiple inheritance is not supported
in java ?
·
Why use aggregation ?
·
Can we override the static method ?
·
What is covariant return type ?
·
What are the three usage of super
keyword?
·
Why use instance initializer block?
·
What is the usage of blank final variable
?
·
What is marker or tagged interface ?
·
What is runtime polymorphism or dynamic
method dispatch ?
·
What is the difference between static and
dynamic binding ?
·
How downcasting is possible in java ?
·
What is the purpose of private constructor?
·
What is object cloning ?
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What we will learn in OOPs Concepts ?
·
Advantage of OOPs
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Naming Convention
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Object and class
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Method overloading
·
Constructor
·
static keyword
·
this keyword with 6 usage
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Inheritance
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Aggregation
·
Method Overriding
·
Covariant Return Type
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super keyword
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Instance Initializer block
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final keyword
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Abstract class
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Interface
·
Runtime Polymorphism
·
Static and Dynamic Binding
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Downcasting with instanceof operator
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Package
·
Access Modifiers
·
Encapsulation
·
Object Cloning
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